Bulk Reviews: Demo #1-5
Intro: As part of AiT/Planet Lar's
5-Year
Anniversary Celebration slash Blogger
Outreach
Program,
Larry Young
was kind enough to send me a package of comics to review, including the
first four issues of
Demo. (If you'd like to review
AiT/Planet
Lar's comics on your blog/site, see
the
March 28th entry on the AiT blog.) Expect additional
AiT/Planet Lar reviews sometime in the future, but for now let's focus
on
Demo. (Warning: Possible SPOILERS ahoy.)
#1:
"NYC" [
SEP03 1995]
First of all, that cover is great. It's eye-catching and it
immediately establishes the story's theme of feeling different from
everyone else. (It also reminds me of
this
cover, but that probably says more about my skewed associations
than anything else.) In a period where many covers from the Big
Two comic publishers are generic and unrelated to the story, having a
striking, distinctive cover is a welcome change.
The story itself is extremely simple: Two teenagers run away from
home, hoping to find in the big city the freedom they lacked in their
restrictive suburban environment. But within that simple
structure, writer Brian Wood and artist Becky Cloonan manage to craft
compelling characters that we care about. Marie and Mike are
believable, as is their relationship together. In fact, even the
most unrealistic element of the story is believable, and not just
because the characters aren't wearing spandex.
The high-concept of
Demo, in case you haven't heard it
before, is
regular people with superpowers rather than superheroes. (Sounds
a lot like DC's recent "Focus" line, but AiT beat DC out of the gate by
a couple months.) The superpower in issue #1 is Marie's
telekinesis. Marie doesn't have her powers under control at all
(no Professor X to teach her how to use her powers here), so she's kept
heavily medicated by her mother and doctors, who have no idea what's
wrong with her. Marie, however, doesn't like feeling like "some
semi-wanted drugged-up loser psycho freak," so she's been working on
controlling her telekinesis without the meds. Her goal is to
live free, without the haze of drugs clouding her experience.
An obvious parallel for Marie's situation is the ever-increasing
tendency nowadays to treat children who deviate from some desired norm
pharmaceutically. But aside from this specific social commentary,
I also saw a broader application of Marie's tale: The scene where
Marie begged Mike to trust her even when she lost her mind made me
think of the trust involved in any intimate relationship. When we
let our guard down and get close to someone, there's always that fear
that we'll scare the other person away by getting a little crazy, by
losing control of our carefully constructed persona. Will the
other person be willing to stick it out through the rough spots, or
will he or she lose interest if things start to require a little
work?
The only weak point of the story is the beginning, which, because of
the story's structure, is really the ending. We see Marie and
Mike in New York for three pages while the rest of the book takes place
a year
earlier. During this flashback, we witness the full extent of
Marie's powers, as does Mike. So it doesn't ring true in the
opening scene when Marie
asks Mike, "Hey, you ever get that weird feeling that you're different
somehow?" Uh, Marie, Mike has seen you use your powers. He
already knows that you have "an ability or physical trait of some kind
that sets you apart" so it's a little odd for you to address him like
you're on a first date or something.
#2: "Emmy" [
OCT03 2016]
The superpower in this issue will be familiar to readers of
Preacher.
Emmy is a young woman with the ability to make others do whatever she
commands. These days, however, Emmy doesn't say much of anything
out
of fear that something bad will happen. Years ago Emmy said
something she didn't mean and now her mom is a vegetable. (What
could Emmy accidentally blurt out that would reduce her mom to a
vegetable? It's a small point, but it nagged at me throughout the
story.) So now Emmy works at a local gas station and cares for
her mother, all in silence. That silence is broken, however, when
a stranger upsets Emmy one day.
God, I'm such a comic book geek. At one point while I was reading
this, my brain actually said, "Hey, this Emmy is kind of like Black
Bolt! Both characters have voices which contain such power they
must remain eternally vigilant, lest they say something at the wrong
moment and wreck untold havoc upon humanity!" Apparently my brain
didn't notice the many differences between Emmy and Black Bolt, chief
among them the fact that Emmy is a sympathetic, well-developed
character and Black Bolt is just a cool costume designed by Jack Kirby.
Geek moment aside, I did like the way the story expressed the idea that
Words Have Power: Not only Emmy's words, but also the words of
the young man who verbally harasses Emmy. His words hurt Emmy
and cause her long-buried anger to come exploding out. Could even
Black Bolt withstand such anger? I think not.
#3: "Bad Blood" [
NOV03 1967]
I can't mention this issue's superpower because doing so would spoil
the story's ending. That doesn't leave me with too much to
discuss, since this whole issue is essentially one long conversation
between two characters in a car. To their credit, though, Wood
and Cloonan make the conversation engaging despite the static
setting. Also, Wood and Cloonan get major points for actually
surprising me with the ending, and for doing so while still playing
fair with the reader.
#4: "Stand Strong" [
DEC03 2041]
You can probably guess this issue's superpower from the title. I
suppose it's only inevitable that everyone in comics is fascinated with
the idea of super-strength. Whether that's a result of some
intrinsic aspect of human psychology or just a historical accident
stemming from the fact that Superman is the granddaddy of all comic
book superheroes I really can't say. But I do know that when
you're playing superpowers, everyone has to try their hand at
super-strength.
To be honest, this issue is the one that grabbed me the least.
It's not a bad story by any means, but it feels very familiar.
It reads a great deal like something Garth Ennis would write
(especially
given the prominence of bars in the story). Still, there's always
a certain amount of satisfaction in reading a story where a character
stands up for himself, so the story succeeds on that level at least.
Anecdotal Interlude: After finishing the first four
issues, I
wanted more
Demo. As luck would have it, the fifth
issue came out
just two weeks ago. I went to a shop near work on "New Comics
Day"
but they were already out of #5. The only
Demo they
had in the
store were a couple issues of #2. Over the weekend, I went to a
second comic shop and managed to grab the last copy of #5.
(Again, there were still a couple copies of #2 on the shelves. I
was wondering why this was until Google reminded me that
Demo
#2 was overshipped by half.)
Meanwhile, over in the Marvel section there were stacks and stacks of
the first four issues of
Ultimate Fantastic Four.
Insert standard rant about the problems of the Direct Market here.
#5: "Girl You Want" [
JAN04 2043]
This is probably my favorite issue of
Demo so far, even
though it's the
one I had the most problems with. The main character Kate's
powers are a bit odd: Her physical appearance changes based on
how the person viewing her perceives her. So, for example, when
Kate bumps into a guy who only knows her as someone who works in the
library stacks, Kate's outward appearance is transformed into an
appropriately "nerdy library girl." It's a neat idea (it reminds
me of a series of self-portraits I did in high school depicting how I
thought others saw me) but the mechanics of the power are a bit
wonky. In the opening scene, Kate is at a crowded party.
There's a hilarious four-panel sequence where her appearance changes as
she crosses the room. But if you think about the concept too
much, it doesn't hold up: What happens when Kate is viewed
simultaneously by different people with conflicting interpretations of
who she is? Does she turn into
Ultra the Multi-Alien?
And even if a transformation that grotesque never occurred, wouldn't
people be unnerved by a woman whose appearance kept fluctuating from
one moment to the next?
Ignoring these literal-minded quibbles with Kate's powers, I really
enjoyed
the way Wood applied the concept in service of the story.
Everyone can probably sympathize with the experience of being judged
based on one small aspect of one's character, so Kate is an immediately
identifiable character. Interestingly, though, Wood doesn't
simply stick with the one-note characterization of Kate as a victim of
others' prejudices. When Kate meets someone who sees her for
herself, Kate immediately assumes that person is perfect for her.
Rather than withholding judgment until she gets to know the individual
better, Kate projects her wishes and desires onto this stranger.
At the end of the story, Kate learns something about the object of her
infatuation that crushes her dreams. I won't give away what that
revelation is (I'm not even sure why the particular revelation was so
devastating to Kate, but, then again, I don't exactly have a firsthand
familiarity with stalker psychology), but it causes Kate's illusions to
come crashing down, perhaps only because fantasy is finally confronted
with reality. In a brilliant touch, Kate is surrounded by people
staring at
her when her fantasy is shattered. Picking up her pocket mirror, Kate
looks into it and, seeing
her normal appearance, says: "Good job, Kate. You blew it,
stupid. Everyone thinks so." I don't think I've ever seen
the concept of self-loathing depicted so effectively, and it wouldn't
have been possible without the device of the superpower. (This
scene also made me think of a possible "No-Prize" explanation for
Kate's
powers: Perhaps it's not other people's perceptions that alter
Kate's appearance, but Kate's
beliefs about how others perceive
her. At that low moment, Kate believes that everyone sees what a
failure she really is, so she maintains her true features. It
doesn't explain everything, but I like this interpretation of her
powers.)
The Art: I've put off commenting on Becky Cloonan's art
til now mainly because I worried that simply saying "Wow! Great
art!" over and over again would grow old fast. Cloonan's art is a
wonderful fit for
Demo: Not only is she adept at
drawing
characters--their
expressions, their body language, their personalities--but she's also
able to adapt her style subtly for different stories. For
example, in issue #4, Cloonan uses a thicker, heavier
line to reinforce the concept of strength.
This isn't to say that Cloonan's art is perfect. There are a
couple times where Cloonan's loose art obscures an important story
point, such as in #2: A man throws a crumpled wad at Emmy and
she picks it up. It wasn't until I read the script samples at the
back of the book that I realized the wad was supposed to be a twenty
dollar bill. When I first read the sequence, I thought
perhaps the men were throwing trash on the ground, knowing that Emmy
would be responsible for cleaning it up. (Even knowing what the
wad is, I still can't make out anything that distinguishes it as a
twenty.) And I can't look at the cover of issue #5 without
wishing that Cloonan had used a straight edge to draw the medicine
cabinet.
Still, despite some rough spots, Cloonan's art is a huge part of
Demo's
appeal. I've already mentioned her ability with facial
expressions, but this is really one of the strongest aspects of her art
in my opinion. Cloonan is able to convey a great deal of
narrative information through deceptively simple expressions. In
this panel from issue #1, for example, I can really feel Mike's sadness
mixed with concern for Marie:
Not many artists could pull off rendering that expression in such a
stripped-down, essential fashion without losing some of the impact of
the scene, but Cloonan nails it. I'm sure there are some readers
who would be put off by what they consider "cartoony" art, but I find
it all the more impressive that Cloonan can convey all the information
she does in such a streamlined style. In this respect, Cloonan's
art reminds me of manga: Both focus on telling the story as
efficiently as possible without getting bogged down in distracting,
over-rendered details. (The manga influence in Cloonan's art is
especially pronounced in issue #2, right down to the grey tones).
The Format: For many comic fans,
Demo may be
best known
as "that AiT/Planet Lar comic that isn't an OGN." Yes,
Demo
is
being published as a monthly comic in the single pamphlet format.
Yes, AiT/Planet Lar is primarily known for publishing original graphic
novels. Yes, Larry Young and Brian Wood have said that
Demo
may
not be collected as a TPB, much to the chagrin of those who prefer to
wait for the trade. (As far as I know, however, neither Wood nor
Young has ever said that
Demo will
never be
collected in a
trade; they've only said that there's no
guarantee it will be
collected.)
Speaking as someone who frequently waits for the trade, I think this is
one of those rare series where the monthly issues are more than just a
compromise along the way to an inevitable collection. First,
these stories are truly standalone, so there's really no need to see
them collected between two covers. Wood and Cloonan are not
constructing a
Demo-verse for their characters to play
in. You're
not going to see Marie and Emmy fight and/or team up in the final
issue. (In his
Demo review,
Graeme
McMillan suggested that if
Demo is ever
collected, the stories should be printed in a different order to
emphasize their independence from one another, an idea I really like.)
Second, in a nice reversal of the usual singles vs. collection
relationship, the individual issues are where the extras are:
Script samples, sketches, thumbnails, letters pages -- a lot of the
stuff you'd usually expect to find in the TPB is included in the
singles. As Wood put it in his notes for issue #1:
I am inverting the normal "extras in the trade
paperback" method, to give the people to strive to get these monthly
issues a little bonus. If there is a collected edition of Demo,
it won't include these extras.
I think this is a good way to encourage customers to buy individual
issues: Make the singles worthwhile in their own right.
It's especially nice when the publisher is upfront with consumers about
information that could influence their purchasing decisions like this.
Finally, the singles are solid, sturdy objects. As someone who
had taken to using the term 'floppies' to describe monthly comics, I
really appreciate the sheer durability of these comics. That may
sound like an odd thing to praise a comic for, but one of the things
that had really started to bother me about "regular" comics was how
flimsy most of them are.
Demo, on the other hand,
is printed on a
nice, heavy paper stock. As a result, I can treat issues of
Demo
like normal reading material. You have no idea how liberating it
is for me to toss around a comic without worrying about ruining it.
The Future: As of this writing, there are still seven more
issues of
Demo to come out. Based on the strength
of the first
five issues, I've added
Demo to my pull list as of
#7. I
originally missed ordering #6 ("What You Wish For" [
FEB04 2047])
when
it was solicited in the February
Previews, but AiT makes
it easy to
order any back issue of the series: Just give your retailer the
order code for the issue you're interested in. If you have a good
retailer, it should be just that simple. (I've listed the order
codes for
each issue in brackets next to the title.)
The Payoff: Finally, if you've made it this far and you're
interested in sampling
Demo, I have an extra copy to send
one lucky
reader. Last week Larry Young sent me a copy of
Demo
#5, but I'd
already managed to find a copy on my own. So I figured,
Why
not share the Demo love? I'll mail out a copy
of
Demo #5 to
the first person to post in the comments thread below. (Generous
offer good for U.S. residents only. Sorry.)