Grotesque Anatomy
Miscellaneous Friday Links
Time to welcome another new blogger to the Comics Blogosphere:
Steve Pheley's Gutterninja
is off to an auspicious start, with great posts on
what
American comic publishers should have learned from the successes of
manga and how
everyone
in comics is haunted by the ever-present specter of superhero comics,
even when they're not publishing, reading, or discussing superhero
comics. Good stuff. (I especially liked the comparison with the
movie industry and how DVD boxes don't feel compelled to explain
defensively "Not all movies are about people falling in love with Meg
Ryan...") Welcome, Steve. (And thanks to
Franklin
Harris for pointing out Steve's blog.)
It's that time of year again: time to
cast
your vote in The Squiddies (Link via
Johanna
Draper Carlson, co-admin for
The
Squiddies.)
Forgot to link to this earlier, but I'm really looking forward to
reading
Fábio
Moon and Gabriel Bá's new all-ages graphic novel,
Ursula,
due out in July from AiT/Planet Lar. I've been enjoying the
potential stories suggested by single panels from Moon and Bá
over the past month or so, so I'm really excited to see what they can
do in a 72-page GN. It's already added to my cart but I wouldn't
be opposed to reviewing an advance copy (hint, hint).
Greg McElhatton takes over the
"Things to Come"
column over at
Ninth Art and
spotlights several other interesting comics coming out in July.
I'm particularly interested in
The Walking Man (which I
found some preview pages for
here)
but I'm sure I'll end up ordering a couple other things from Greg's
list as well.
Going through manga news withdrawal? Well, here's an
interview
with Tokyopop CEO Stuart Levy over at
Japan Today
(via
James
Schee) and a short
New
York Daily News article on the thriving manga boom (via
Kevin
Melrose). I know it's not as much fun as NBA or Dr. Pepper
tie-ins, but there's always next week.
Manga Plans For World Domination: Non-Tokyopop Edition
(With a little bit of Tokopop World
Domination at the very end)
Franklin
Harris
and
Kevin
Melrose have already posted links to these stories, but I think
they bear repeating:
- Simon & Schuster will
be the domestic
distributor for Viz manga.
- Two manga collections from Viz, Naruto vol. 3 and Rurouni
Kenshin vol. 4, have become the first
graphic novels to crack USA Today's Top 150 books list. I
found that claim difficult to believe, but searching USA
Today's Top 150 books list for other likely candidates such as
"Chobits," "Ghost World," "American Splendor," and "League of
Extraordinary Gentlemen" didn't turn up anything, so I guess the claim
is true. It may call into question the usefulness of USA Today's
list, but that's a separate issue. (An earlier volume of Rurouni
Kenshin (vol. 3) has made the list before, but Viz didn't
mention this in their press release.)
EDIT: Well, at least one other graphic novel has appeared
on the USA Today list before (can't believe that I didn't think of this
one earlier) -- Neil Gaiman's Sandman: Endless Nights,
which was on the chart for two weeks and made it as high as spot no.
113. (In comparison, Naruto and Rurouni
Kenshin have only made it as high as 131 and 125, respectively.)
Also, be sure to check out
Franklin's
article about Tokyopop's cable TV ad campaign.
Daredevil: The Man Without Anatomy
Chris
Hunter samples the upcoming
Daredevil: Father by Joe
Quesada and finds a couple striking examples of true Grotesque Anatomy
TM. What the heck is the deal with that
torso? And people used to call
Wayne
Boring's and
Mike
Sekowsky's characters barrel-chested. (Actually, some of
those DD images make me think of
this
more than anything.)
Bargain Bin Reviews: Three Manga
Recently I went to a Gamestop to look for some used Xbox games and
stumbled upon a rack of various manga, all on sale for 50% off (i.e.,
five bucks apiece).
There were several series represented, but not all of them had the
first volume available. On a whim, I decided to check out the
following three series.
SGT.
FROG: I remember awhile back someone spotted this book and
commented on how outrageous the cover looked. (Ah, the magic of
Google: I had thought it was Augie De Blieck Jr. but it was
actually Dave Farabee over in
The
Fourth Rail's "Down The Line" feature.) I felt the same way
when I saw this sitting on the shelf: The concept of a gun-toting, alien Kermit was so bizarre I just had to try out
the book. (Perhaps this is part of the reason behind manga's
success: Manga does a better job of capturing that elusive "I
have
to know what the story behind that odd yet compelling cover is" effect
that American comics have, for the most part, lost since the Silver
Age. Or in other words, manga's not afraid to be goofy, silly
fun.)
The good news is that the book doesn't disappoint: It's funny in
a surreal, madcap sort of way, with plenty of jokes that work largely
because of the comic pacing and staging of creator Mine
Yoshizaki. The basic premise is simple: Sergeant Keroro, a
tiny alien advance scout who strongly resembles a frog, is discovered
and
adopted by the Hinata family (brother Fuyuki, sister Natsumi, and
mother Aki). Much of the humor comes from the comic contrast
between Keroro's adorable appearance and his militaristic mindset (he's
here to prepare Earth (known to his race as Pokopen) for invasion, you
see). Seeing the cute Keroro alternate between plotting against
his human family and obediently helping with household chores provides
plenty of opportunities for humor both dark and sitcomish. And
making this megalomaniacal mercenary so minuscule is comedy
genius: Sgt. Keroro easily joins the classic comedic ranks of
other deluded, diminutive alien conquerers, such as
Marvin the Martian.
|
Attacking Mom...
|
|
...helping with the chores. It's
all in a day's work for a busy alien invader.
|
A big part of what makes
Sgt. Frog work is Yoshizaki's charming artwork. It's
simple in terms of detail but sophisticated in terms of
storytelling: Yoshizaki is one of those rare creators who can
pull off subtle visual gags without disrupting the narrative
flow. Yoshizaki is also to be commended for getting so much
mileage out of Keroro's limited design. As Yoshizaki jokes in an
extra feature at the back of the book, Keroro's expression almost never
changes: it's always the same "unblinking gaze" and unclosed
mouth. Yet Yoshizaki is able to suggest a variety of Keroro's
moods using other devices: shading, body language, props,
etc. (OK, Yoshizaki does "cheat" a couple times by giving Keroro
other eye expressions, but it's still informative to see how much a
skilled cartoonist can do with so little.)
Sgt. Frog is by no means a perfect work: The
multi-personalitied Momoko character is more grating than funny; and
the obligatory fanservice elements (several panty shots and a mother
who is (as Tokyopop's
character
bio puts it) "extremely well-endowed") are even more distracting
than usual. Still,
Sgt. Frog made me laugh much more than it made me squirm, so
I'll definitely be getting the next volume.
AI YORI
AOSHI: Well, I only have myself to blame for getting this
book. The titillating cover art combined with the back cover copy
("Kaoru Hanabishi...runs into the childhood sweetheart he hasn't seen
since leaving home....and she has come to be his wife") made me feel
uneasy, but
Craeyst
C. Raygal's review over at Anime News Network convinced me to give
it a chance, mainly by comparing it to
Oh My Goddess, one
of my favorite manga series. Let's just say I should have
followed my gut.
I'm sure a big part of my displeasure with this book stems from my
personal tastes: I'm not a big fan of romantic comedies, finding
most of them to be overly sappy and sentimental. In this case,
however, my distaste goes beyond a mere aversion to the sweetly
saccharine. The idea of a woman who has devoted her entire life
to becoming the perfect wife for a man she knew only when they were
both children is more than a little creepy. The story reads like
some disturbing male fantasy about a perfect woman who has no desires
outside of serving her man.
The art by creator Kou
Fumizuki is the best part of the book. His style looks like a mix
of Kosuke Fujishima (
Oh My Goddess), Hiroyuki Utatane (
Seraphic
Feather), and Kenichi Sonoda (
Cannon God Exaxxion).
Unlike Raygal, I thought Fumizuki's backgrounds were one of his
strongest points. The backgrounds aren't omnipresent (most of the
time panels are simply filled with Kaoru and Aoi talking) but when they
do appear, the backgrounds are simple, elegant, and convincing.
I'm not much interested in continuing with this series, but I would buy
a book collecting Fumizuki's illustrations of Japanese locations.
(Tokyopop has a couple
sample
pages up on their site that include some of Fumizuki's drawings of
a subway station, but they don't really reproduce very well at the
smaller size.)
FULL
METAL PANIC: My initial take on this manga could be summed up
in one word: Incomprehensible. It's not that the plot (such
as it is) is hard to follow. What's hard to get a handle on is
everything else: Characterization, motivation, setting, and so
on. The gist of the story is this: Kaname Chidori, popular
high school student, is constantly being "protected" by the eccentric
and enigmatic Sosuke Sagara. Sosuke seems to be under the
impression that Kaname's life is in danger, but Kaname is just annoyed
by Sosuke's disruptive (and destructive) behavior. The back cover
blurb hints that Kaname is more than she seems ("Unbeknownst to her, a
group of
terrorists believes she possesses the special powers of 'the
Whispered.' MISSION: KIDNAP KANAME.") The only problem is that the
actual story does nothing to establish this, so Sosuke's constant
supervision comes across as stalking. Further, a
convincing setting is never established. One character attempts
to justify Sosuke's actions to Kaname by offering that he "lived in a
disputed territory ever since he was a kid," but it's never explained
what a "disputed territory" is. Does this mean the story is
supposed to take place in some dystopian future or alternate
history? Who knows; the story never provides the readers with any
context one way or the other.
I get the feeling that writer Shouji Gatou was trying to create a sense
of mystery that would bring readers back to discover what the true
story is behind Sosuke's bizarre behavior. Instead, the result is
a baffling, disjointed story that frustrates the reader. I'm
certainly not interested in reading any further installments in this
series.
On the positive side, the art is generally pleasing. Towards the
end of the book, artist Retsu Tateo really seemed to be hitting his
stride, coming up with more innovative and interesting layouts and
designs. (One image in particular stands out: A panel where
Kaname's pointed finger is extended so far the reader can see the swirls of her
fingertip.) Also, I enjoyed the scene where Sosuke battled the
cruel coach: Having Sosuke remain calm and courteous in the face
of the coach's increasing insanity was a nice touch. Other than
that, though, there isn't much to recommend this book.
|
Funny, I was thinking the same thing
after finishing this manga.
|
Conclusion: Well, one out of three isn't that bad,
especially at those prices.
But Are The Dunks "Authentic Right-To-Left Manga Style"?
I think this tops the announcement that
Marvel
is working with AST Sportswear to produce a hip-hop-themed clothing
line:
Tokyopop
teams with the NBA to produce "FAST-BREAKING NBA SPORTS MANGA(TM)."
All Your Fanbase Are Belong To Us
In a thread titled "Save Human Target"
Micah
Wright outlines what he sees as the main problem with the current
comic book industry, The Comics Fanbase:
I've realized that The Comics Fanbase overwhelmingly wants
escapist power-fantasies and nothing which comes anywhere close to the
ugly realities of life.
Wright also adds that he'll "NEVER do another book with a Mature
Readers tag on the cover" and
sounds
about ready to give up writing books targeted for the Direct Market
altogether:
I'm about an inch from giving up to the idea that other
than about 50 good stores, the Direct Market is a cultural wasteland
catering to the juvenile power fantasies of a dying breed of 40 year
old geeks.
Maybe I'll go write a Manga.
If Wright does write a manga book, perhaps he could even get some
advertising
this time around.
"And I Would Have Gotten Away With It, Too, If It Hadn't Been For You Ninny Ultra-Cautionary Leftist Weasels!!"
From
Monitor
Duty, after a Q&A roundup with Chuck Dixon about
American
Power, Christopher J. Arndt comments on what
really
killed the series:
There you have it. The ninny ultra-cautionary leftist
weasels have won another round.
CrossGen's new investors are ninny ultra-cautionary leftist weasels?
Praising Peanuts, Pining For Punisher
In the latest issue of
Entertainment
Weekly (#762/763; April 30, 2004) Ken Tucker reviews the first
volume of Fantagraphics'
The
Complete Peanuts, giving it an
A. Over in the
DVD & Video section, reviewer Marc Bernardin reminisces about the
better, simpler days when Dolph Lundgren played the Punisher.
Finally, there's also a cover story on a
sequel
to some silly comic book movie coming out this summer.
Biting The Hand That Feeds Me Reviews: Planet of the Capes
Sugar daddy of the Comics Blogosphere
Larry Young graciously sent
me a review copy of the upcoming
Planet of the
Capes,
which was especially gracious considering I still haven't reviewed the
other comics he sent me over a month ago. (Insert clichéd
Catholic
guilt here.) So I feel bad that I didn't like the book more than
I
did. (Catholic guilt now off the charts, which is especially bad
considering I'm not even Catholic anymore.)
Let's start with the good. I loved the slogan on the back
cover:
"Nobody Learns Anything. Everybody Dies." Great, I
thought: an
unsentimental look at superhero comics. And while the book
certainly
is unsentimental, it's also unsatisfying. At the end I felt I had
read
an interesting idea for a story more than a finished work.
In
her
review,
Laura Gjovaag mentioned that she was won over from page one because
she's "such a sucker for alternate history stories, and the alternate
story of how Benjamin Franklin supported the raven as the national bird
instead of the turkey or the eagle was very cool." Other than
that,
though, there wasn't really much that stood out as "alternate" about
the
PotC world, so in my case it bugged me from the
beginning. Why start out the story that way if it's not really
important to the story?
Things didn't improve from there. We're introduced to the first
of the heroes inhabiting the
Planet of the Capes,
Raven, as he's on his way to an emergency scene. He's interrupted
by a
young boy seeking Raven's autograph. It was amusing to see this
Batman analogue act all grim-and-gritty before he eventually caves and
gives the kid an autograph, but it was also distracting in terms of the
overall story: Wouldn't it be better for Raven to come back and
sign
autographs later, after he'd helped deal with the situation at hand?
That situation, by the way, is one of Raven's teammates, Schaff,
rampaging through the city, à la the
Ultimates
version of the Hulk. Plus, Schaff is holding on to a baby girl as
he has his little property damage tantrum. Bizarrely, another
hero, Kastra
(Schaff's daughter), tells the girl's mother not to worry because
Schaff "just wants to show you a good time." By smashing cars and
holding a toddler hostage? Uh, OK. Kastra finally goes to
"rescue"
the women's child, but along the way she stops to give the same
boy from before an autograph. I guess that mom will just have to
wait while Kastra
does more important things, like flirt with an underage admirer. When
the
mother is finally reunited with her child, she runs off,
frightened.
Kastra is visibly annoyed, cracking, "No thanks needed, ma'am.
Just
doing our job." Yeah, who does that ungrateful mother think she
is,
not even thanking you for saving her daughter from your violently
destructive father? Sheesh!
Later an accident transports Raven, Schaff, Kastra, and a fourth hero,
Grand, to another world, one unpopulated by superheroes. Out of
the
blue, Grand (a Superman stand-in) decides to turn evil and take over
the world. His reason? Because on this world there are no
other
superheroes to stop him. The only problem is that, for all we
readers know, Grand's home world didn't have any other superheroes
either. It's not a strict inconsistency by any means: We
can imagine
that the other world was teaming with superbeings. But the fact
that
no other superheroes were ever mentioned or depicted earlier in the
story does lessen the impact of Grand's actions at the end.
In the end,
Planet of the Capes was a frustrating
read. I felt as though there were some good ideas in there but
they're never fully executed in any satisfying manner. I never
cared about any of the characters, nor was I interested in any of the
situations they found themselves in. One might argue that 72
pages isn't enough space in which to introduce brand-new superheroes
and make readers care about them, but Kurt Busiek has done it with even
fewer pages in issues of
Astro City. I wish I could
recommend
PotC, but I can't. Your $12.95 would be
better spent snatching up the early issues of
Demo.
Another Public Service Announcement:
It's really for the best if you ignore the people who didn't like
Dogville,
which is easily one of the best movies I've ever seen.
I do, however, wish I knew how people can watch a movie in which
disturbing behavior occurs and, because they find the film hits too
close to home on
some level, deduce that that reprehensible behavior is being
endorsed--particularly in an oeuvre like von Trier's, in which
characters who treat women horribly are inevitably
punished for that treatment. (You want to see a movie in which
gratuitous misogyny is immorally played for thrills? Rent just about
any slasher/horror flick.)
Personal To Graeme
Graeme, it's finally happening! Over on the
Jack Kirby Mailing List,
Tom Brevoort
mentioned that there will be an
Essential Iron Fist
collection sometime later this year. (Guess those
Marvel
movies are good for something after all.) Can a Luke Cage /
Power Man / Hero(es) For Hire Essential be far behind? (Thanks to
Rodrigo
Baeza by way of
Steven
Wintle.)
Cognitive Dissonance Worth Reading
Reviewer extraordinaire
Johanna
Draper Carlson is the latest to join the ever-expanding Comics
Blogosphere. I wouldn't think that someone who reviews comics for
so many
sites would want to take
on additional writing responsibilities, but if it means more loose,
fun, and snarky writing like
this
then I'm all for it. (I also love the "
Chick
Check" piece and hope it becomes a recurring feature.)
Welcome to the blogosphere, Johanna! Your output already puts
mine to shame.
Solicitation Snark
Marvel
solicitations for July are up. And even if I don't read
many of their comics, their copy is still fun to snark at.
And once again,
X-Statix wins with best cover of the
bunch:
Man, I really hope
X-Statix is collected in Marvel's
oversized hardcover format sometime soon.
Lazy Linkblogging, In Accordance With Prophecy!
In addition to the awesome catchphrase featured above,
Simon
Ringwood has a couple other goofy comic book sayings featured on
his blog,
this the Jackal swears! (He's right: That
is fun!)
The Daily Record features an
interview
with James Jean, one of my favorite comic book cover artists.
(Yay!) But there aren't any pictures of Jean's actual comic book
art in the article. (Boo!) If, like me, you're jonesing for
more Jean, check out
his website,
which has plenty of artwork, including some gorgeous sketches from his
travels to
London,
Vienna,
and elsewhere. Man, I'd love to see a
Datebook-style
sketchbook focusing on Jean's artwork.
Christopher Butcher flies solo with a
new monthly Previews
Review and this one is even early enough for me to take into
consideration before placing my order! Whoo-hoo!! Not that
Chris writes these things just to help me out, but I always appreciate
another perspective when trying to sift through
Previews.
And in this case, I'm really glad that I read Chris' recommendations
before I submitted my order because I think I'm going to steal his idea
and get the WAR STORIES trade as a Father's Day gift for my dad.
So thanks,
Chris: Your efforts are appreciated.
And speaking of
Previews, I had thought of doing my own
pass through the monstrous catalog but never got around to it.
Most of the books I thought looked interesting were already covered by
other people, though, except for one:
Headstatic,
by Xeric winner Jay A Hacker III. (Oops! Just noticed that
Laura
Gjovaag did mention this in her "
Flipping
Through Previews" feature for this month. But...but...but
she
didn't provide you with links for
all
of
the
preview
pages
as I just did!)
Marc
Singer has the most balanced take on
American Power
I've read (and by that I mean it's the opinion I most agree
with). Funny how a comic that will probably never see print has
generated so much commentary and controversy. Too bad CrossGen
can't make any money off all the reaction to this
book
idea for a book. Wait, scratch that: Too bad the
creators
who are still owed money by CrossGen aren't getting a nickel every time
someone weighs in with an opinion regarding this idea for a book.
Jeff
Chatlos revisits Half Price Books in another post, this time
pointing out that there can be dangers associated with seeming
bargains. I feel your pain, Jeff.
Bill
Sherman looks back on several manga series he'd previously reviewed
to see how each one is holding up. It's a great idea: Often
times books that seem promising at first falter later on down the line
-- or vice-versa. For example, Junji Ito's
Gyo
(which Sherman briefly mentions as disappointing)
didn't
impress me at first, but
the second volume
was a marked improvement, doing away with my complaints from the first
book almost point-by-point. And one of the two back-up stories,
"The Enigma of Amigara Fault," is almost worth the price of admission
on its own: It's a chilling tale that takes a very literal look
at the sometimes overpowering desire to find one's fit in the world.
Graeme McMillan's on vacation (although you'd hardly realize it with
all the wonderful guest-blogging that's going on over at
Fanboy
I'm sorry,
Fill-In
Rampage!!) but that didn't stop him from assembling some
assorted
thoughts [not a permalink] on various comic industry goings-on
before he left. My favorite bit is the one where he points out
the double standard many fans seem to hold DC to: It's OK for
Marvel to cancel low-selling titles, but DC is supposed to be the
company that props up under-performing series thanks to those deep
pockets of parent company Time-Warner.
Finally,
Kevin Melrose
is just all-around awesome. There isn't just one post I can
spotlight him
for. But I'm sure everyone already knows that because you're all
reading his blog daily, right?
Right??
Your Misogynistic, Anti-American, Pretentious Art House Movie Recommendation Of The Day
Dogville is amazing.
Only In The Silver Age
"Before I hit the water, I'll dance the cha-cha-cha -- wave my cape
like a flag -- then finish the dive while saluting with one paw!"
"But he doesn't have the string any more!! ...Are his X-Kryptonite
sniffing days also gone forever??"
"Even if I still had my super-powers, I wouldn't overtake him!
Men
enjoy feeling superior to women!"
"It's silly, but I actually feel jealous of my own robot, who is only
following orders!"
"The Sparacolicin serum was successful! What a shame our supply
was the only amount of it in existence, and the formula has just been
destroyed in a fire!"
"In a way I'll miss that second head! It was almost like
having...a twin sister!"
"Physically, she's the mightiest female of all time! But at
heart, she's as gentle and sweet and as quick to tears -- as any
ordinary girl!"
(All quotes from the fabulously ginchy
Supergirl Archives Volume
2, which, among its many other gems, includes a tale where
Supergirl fights "The Infinite Monster" -- a monster so colossally
big
that it appears to humans as just a pair of gigantic legs because "our
eyes can't see all of its unbelievably huge body!")
Around The Blogosphere
Just added a new blog to the blogroll -- Jeff Chatlos'
Otto's Coffee Shop.
How can I not love a blogger who crafts a lengthy "
Ode
to Half Price Books," one of my favorite shops when it comes to
finding great comic book bargains. (Remind me to brag about how I
got copy of
Drawn & Quarterly Volume 5 at HPB for
less than
half-off
several months before the book even hit the Direct Market.)
Also: Jeff, NAUSICAA OF VALLEY OF WIND VOL 2 was missing from my
big box o' comics from
Mailordercomics
last month
too,
but it sounds like it was partially Diamond's fault.
Hey, another new blog on the blogroll: Chris Hunter's
Panoramically Challenged.
Chris Hunter is column editor and a contributor over at
Broken Frontier, not to
mention one of their
top message
board posters. (Chris, what happened? You're no longer
#1!) Chris has been a member of the Comics Blogosphere for just
one day and he's already its biggest Marvel fan. Plus, he's
already managed to embarrass me with a
sappy
public display of affection. Not bad for your first day,
Chris. Now
put
your clothes back on.
What the heck: Let's add one more blog and call it a hat
trick. Carlo Santos'
Tales of a Grad-School
Nothing. Carlo was the winner of the free
Demo
#5 I gave away and he's
just
reviewed it on his Live Journal. It's an interesting review
because Carlo approaches it from the perspective of a fellow creator
(Carlo is the creator of
various
webcomics, including
School
Spirit Hunter Ashley) and because he one-ups
Uncle Lar by using the word
"awesome-tastic."
And in non-blogroll-fiddling news, Fábio Moon and Gabriel
Bá have posted
another
lovely image on their blog:
Now Moon and Bá are out-and-out taunting us readers, asking, "
Don't
you wanna know their story?" Yes, I do! Teases!
Your "Why-The-Direct-Market-Sucks" Reading Of The Day
The latest installment of Brian Hibbs' "
Tilting
at Windmills" column in up at Newsarama. He examines several
recent topics of note: CrossGen's ongoing, increasing woes; the
move of
Powers and
Kabuki from Image to
Marvel; and Tokyopop's recent exclusive distribution arrangement with
Diamond. It's the last topic that's the most interesting to me,
as it provides concrete examples of how the Direct Market works.
One example in particular seems to shed some light on why indie books
aren't well-represented in many comic shops:
For example, for books that are offered with a “H”
code, your discount is the “Lower of 40% or Standard Discount”. Thus,
if you were a “55% account” (like I am), you’d still only get 40% from
Diamond on Drawn & Quarterly or TwoMorrows. Most publishers are
evenly split between “E” (50%) and “”F” (45%)
Now the thing is, this only applies to orders submitted through
Previews, otherwise Diamond assesses a 3% reorder fee. That means that
every trade paperback I reorder, Diamond gets an extra 3% of the cover
price, if you can believe that.
Interestingly enough, understanding what a huge drag this is upon
growing the backlist, the brokered publishers actually eat this fee
themselves. That is to say, they pay it (or a reasonable facsimile
thereof) to Diamond rather than making the retailer pay for it.
So, in other words, while I can buy a DC and Image TP at 55% and Marvel
one for 54% off, when I buy a Drawn & Quarterly TP from Diamond, I
only get 37% off the cover price (base discount of 40% minus the 3%
reorder fee)
And people wonder why independent books don’t sell better?
Sounds like a factor to me. (There's much more in the piece,
including why the Tokyopop deal might end up being a worse arrangement
for many retailers despite the higher maximum discount through Diamond,
so go read it if you want to understand some of the difficulties comic
retailers face in navigating the labyrinth that is the Direct Market.)
Things To Look Forward To This Fall
Christopher
Butcher has posted the Fantagraphics solicitations for August
2004. Of particular interest:
A 780-page hardcover collection of Jamie Hernandez's "Maggie" stories
for only $49.95. Damn.
I think they're trying to draw attention to the fact that
The
Comics Journal will be undergoing a redesign with issue
#262: "
NEW FORMAT!! NEW FORMAT!! NEW FORMAT!! NEW FORMAT!!"
I also loved the bit announcing that TCJ would even be covering
"(gasp!) mainstream comics." Fantagraphics: Making reading solicitations fun again.
Flights of Fancy
CBR
has an interview with the organizer behind the
Flight anthology,
Kazu Kibuishi, along with some
sample artwork that is simply stunning.
That
cover is gorgeous. According to
the
info at Diamond's site, the book will be 208 pages long and priced
at $19.95. Not bad for a full color collection of (mostly)
original work. (Derek Kirk Kim's story "The Maiden and the River
Spirit" was originally featured on
his
website, but I guess this is still the first time the story will
see print. Plus, according to Kim, the story will not be archived
on his site once it sees print in
Flight.)
Kibuishi also reveals that work is already underway on a second volume
of
Flight.
(Thanks to
Thought
Balloons for spotting the story on CBR.)
Comic Contrasts
It's always nice when life throws you a pleasant little surprise.
Today I called to renew a
Shonen
Jump gift subscription for my niece and nephews who live in
California. My niece Hannah had written to ask when I would be
sending her and her brothers more magazines. If Viz had sent me a
notice that their gift subscription was ending, I must have missed
it. So I called the 1-800 number for
Shonen Jump's
customer service and the friendly representative informed me that the
subscription had indeed ended...back in January. No wonder the kids
were writing to demand that I send them more manga! To my
surprise, the service rep graciously renewed the subscription at the
original introductory rate of $19.95 instead of the
current rate
of $29.95. Nice!
But today hasn't been all happy surprises. Some expectations have
been met depressingly. I've been calling around trying to find
the
latest issue of
The Comics
Journal. So far I've called four shops and none of
them have it. In fact, I get the impression that none of them
even carry it. One shop told me, "We only order one copy of
The
Comics Journal, and it always flies off the rack really
fast." I should have asked why they didn't order more copies if
it always sells out, but my disappointment must have momentarily
disabled my curiosity.
So: One comic product, easily available via multiple outlets,
including a toll-free 1-800 number where service reps go out of their
way to make you happy. And another product that isn't carried by
the very stores supposedly devoted to the art form the magazine
covers. Yep, the plan for Manga World Domination proceeds apace.
UPDATE: That Uncle Lar, always looking out for us
bloggers, has informed me not to panic:
Don't panic, John: it [TCJ #259] isn't on the
Diamond shipping list for this week, and, even if it was, there's
always this disclaimer from Diamond: "PLEASE NOTE: Please check with
your local retailer to confirm availability of new items, as not all
new releases will be on sale in all areas on the same week." Sometimes
the warehouses just miss a week.
Whew. And in even better news, the
Diamond
shipping list for the week does list another Fantagraphics book
I've been eagerly awaiting. Yes, that's right:
Sex
Warrior Isane. How could I
not be interested in a
book that
promises
"More salacious sex-action than one could ever ask for!"?
So when
is TCJ #259 scheduled to come out? I need to know
when I should start pestering my local retailers via phone again.
Lazy Linkblogging
OK, I don't want Uncle Lar to feel bad for
breaking
the comics blogosphere, so here are some links I was thinking of
putting up anyway:
- Jason
Kimble takes issue with Augie
De Blieck, Jr.'s comments regarding CrossGen, arguing that,
ultimately, CrossGen itself was to blame for its failures, not readers
or retailers.
- Over at Newsarama, Troy
Brownfield looks at several manga-influenced American comics,
including Death: At Death's Door, Blue Monday:
Absolute Beginners, and Big Clay Pot.
- The latest issue of The Comics
Journal features contributions by several past and present members
of the comics blogosphere: Sean Collins, Bill Sherman, Tim
O'Neil, Alan David Doane, and some guy named Dirk Deppey. (Thanks
to Shawn
Hoke for the link.)
Well, it's not much, but at least Uncle Lar knows we're still out here.
Next Issue: Huntress, Wearing Only G-String & Tassels, Poses As Orthodox Rabbi
From the solicitation for
Birds of Prey #69:
"Huntress goes undercover to infiltrate a religious cult with a
dangerous secret and a hidden operative."
Because what better way to infiltrate a religious cult than by dressing
as a prostitute?
Failing Stamina
If my day at work today was any indication, I probably won't have the
time or energy to blog much for the next week or two. In the
meantime, there's plenty of other good stuff to read out there in the
comics blogosphere and beyond. As Tim O'Neil noted today, the
blogosphere has exploded recently with plenty of fine writers to pick
up the slack when others are unable to deliver for whatever
reason. You're still welcome to check this page as often as you
wish, or you can just watch the wonderfully useful
Comic
Weblog Updates page to see when 'Grotesque Anatomy' reappears on
the list. (There's also the
atom feed for
this blog, but I figure everyone who'd be interested in that is already
using it, right?)
And to keep this from simply being one of those boring "Gone Fishin'"
posts, here's a link to
the
blog of Fábio Moon and Gabriel Bá,
two "comic book storytellers from Brasil." It's a bit light on
content at the moment (
their
other blog seems more active, but, monolingual American that I am,
I can't read it), but I love it for the banner graphic alone:
I feel like there's a story in that single simple image. Is this
from a published story or new for the blog? Anyway, I'm not that
familiar with their work, having only read their short story "Qu'est-ce
Que C'est?" in the Eisner-nominated anthology
Autobiographix,
but I like their style. You can see more of their artwork
here and
here as
well.
Entertainment Weekly Covers Comics
In the April 16, 2004 edition of
Entertainment Weekly (#760), the subscribers-only supplement "Listen2This"
covers comics once again. The comics section has expanded
slightly over the past few installments: It now spans
one-and-a-half pages instead of only a single one. (One of those
narrow vertical ads fills up the remaining half of one
page.) Four comics
are reviewed:
- Cerebus, Issue #300: A- (with the overall
series receiving a grade of B)
- Abadazad: A
- Swamp Thing: A-
- Van Helsing's Night Off: B+
Interestingly, the graphics accompanying the reviews for
Abadazad
and
Van Helsing's Night Off are incorrect,
instead depicting, respectively, Ed Benes' version of Huntress from
Birds
of Prey and
Iron
Angel from Howard Chaykin's
Mighty Love. Simple
screwups or sinister subliminal promotion for comics from EW's sibling
company, DC Comics?
|
|
In a bold new
direction, CrossGen begins publishing popular DC characters under
different names. Meet CG's latest heroine, Abadazad!
|
"Yeah, it really is
Van Helsing's night off, so he asked me to cover for him."
|
Upcoming comics mentioned are:
Chosen,
The
Black Forest,
Touch,
Daredevil: Father,
Dawn of the Dead, and
The Complete Peanuts:
1950-1952.
Neil Gaiman also reminisces about his all-time favorite graphic novel,
Tantrum
by Jules Feiffer, reprinted in 1997 by Fantagraphics and featuring an
introduction by...Neil Gaiman.
Now I Know How Those "Real" Sites Like Newsarama Feel
Wow, Uncle Lar really
does like
us bloggers. He's just sent me an
exclusive preview of the cover to
Demo
#9. Feast your eyes on this:
Nice, very nice. I especially like the painterly
background. Personal association time: Looking at that
cover brought back fond memories of sitting at outdoor cafés in
Paris. [
Sigh.]
And because I can't remember if it's been posted anywhere else yet,
here's the cover to
Demo #8 (courtesy of the
Isotope's
very own
Comic
Pimp,
James
Sime):
Why Isn't This An Eisner Category?
It's been awhile since I've visited the V Forum, so I'd forgotten just
how damned funny Nick Locking can be.
This quickly reminded me, though:
THE LIVING TRIBUNAL AWARD FOR
EXCELLENCE IN THE FIELD OF NERDING:
It works on so many levels! (Read
the
whole thread to get the full effect.)
But Who The Heck Will Ever Remember The Term 'Metonymy'?
Marc Singer weighs in with
an
excellent essay about how the best superhero comics generally
derive meaning: It's not by having a super-powered character
stand in for another thing; it's by
having such a character
become
an exemplary case of the thing being commented on. I highly
recommend reading this piece. It's good grounding for the
never-ending "Are superhero comics capable of telling worthwhile
stories?" debate that perennially pops up in the comics
blogosphere. (I particularly like Marc's example of Thanos:
"Why (to jump back to
my
Thanos rant) would you try to make a supervillain a
metaphor
for the death-drive implicit in autocratic conquerers when you could
just
have him try to fuck Death? On one level, of course, a
character named 'Thanos' might seem to be just about the most
metaphoric one in comics, but on another level he works precisely
because the fantastic elements of the genre allow him to embody that
death-drive in a horrifically literal manner.")
After reading Marc's essay, I'm especially glad that I didn't slip up
and incorrectly refer to Kate's powers as "metaphorical" in
my
review of Demo #5.
"Oh, Wait - We Should Have Been Going In This Direction All Along!"
Skimming
through Dark Horse's solicitations for July over on
Silver
Bullet Comics, this jumped out at me:
3 x 3 EYES VOLUME 9 TPB
YUZO TAKADA (W/A)
On sale August 18, SC, 280pg, b&w, 5 1/8" x 7 1/4", $12.95
NOW PUBLISHED IN JAPANESE MANGA FORMAT! [emphasis added]
Finally!! After years of publishing chapter after chapter of 3x3
Eyes, and [sic] exciting epic of over thirty volumes, Dark Horse
Comics will begin publishing the story of the mystical sanjiyan Pai,
and her shy protector Yakumo, as it originally appeared in Japan.
Follow our heroes as they continue their long journey to turn Pai into
a human and restore Yakumo to his former mortal self. And of course it
will be no short feat.
Published for the first time in non-Westernized format, 3x3 Eyes
will remain unflopped, be published right-to-left, and the fx will
remain un-retouched (with small translated fx printed on or near
existing fx.)
Get ready for an exciting new era in 3x3 Eyes. A lot more, a
lot sooner, a lot to love.
Is this the first Dark Horse manga to be shifted from the Westernized
left-to-right format to the original "unflopped" Japanese format?
I wonder if DH will go back and republish older volumes of
3x3
Eyes in the right-to-left format.
Correspondingly,
3x3 Eyes is no longer being serialized
in
Super Manga Blast!:
SUPER MANGA BLAST! #43
KENICHI SONODA (W/A), MOHIRO KITOH (W/A), MAKOTO KOBAYASHI (W/A), YUZO
TAKADA (W/A), and HIROYUKI UTATANE (W) & YO MORIMOTO (A)
On sale July 28, b&wm 128pg, $5.99
Giving a nod to the monthly manga magazines in Japan that have inspired
Super Manga Blast! , issue #43 will feature a full
re-design. Our exciting new look couples cover-to-cover fun with a bold
new feel. Hoichi “Gun” Kano becomes humanity’s hero as the pilot of a
gigantic super-robot in Cannon God Exaxxion. Dark science
fiction drama collides with full-tilt, futuristic thrills in Seraphic
Feather. The dash of hilarity found in Makoto Kobayashi’s What’s
Michael? serving focuses on the plight of a ridiculed, hairless
cat. fe [sic] Club 9 takes a dark turn, beginning with this
episode, as one of the cheerful hostess girls becomes the target of a
twisted mind. And in Shadow Star, a bitter, bullied teen uses
deadly, supernatural forces to exact revenge on her tormentors.
I wonder how long it'll take for DH's other older manga (e.g.,
Oh
My Goddess,
Seraphic Feather,
What’s
Michael?, etc.) to follow suit?
UPDATE: Oops! Shows
how much attention I've been paying to
Super Manga Blast!:
3x3 Eyes hasn't been featured in that anthology since
issue
#40.
Reconsidering "Wait For The Trade"
Shawn
Hoke (not a permalink) looks at some monthly comics that have
caused him to make exceptions to his general "Wait for the trade"
mantra:
Demo,
The New Frontier, and
Dead@17.
It must be something in the water. Like Shawn, I had been reading
more and more trades, but lately I've been reading an increasing number
of singles. Part of it can probably be attributed to my
short-attention-span tendency to alternate between various options, but
I'm also wondering if part of it is a shift on the part of publishers
to attract comic book readers back to individual issues by making that
option more attractive by adding various extras (and by removing
annoying ads that interrupt the story). In any event, I thought
Shawn summed things up nicely with this statement: "[I]f you make
a monthly comic unique, like a piece of art, rather than a corporate
product, you may entice some of us 'wait for the traders' to part with
our cash on a monthly basis."
'Nuff said.
Bad Thought Balloon Elements
Wonderful weblogger
Kevin
Melrose announces that one of his comic stories is being published
in
Digital Webbing Presents #17, due out in August.
It's another installment of his
"Bad
Elements" series, which first appeared in
Digital
Webbing Presents #11. "Bad Elements" mixes mobsters
and magic in entertaining ways. I'm sure it's only a matter of
time before Kevin's concept is optioned by Hollywood and he leaves the
comics blogosphere for bigger things.
DWP #17 won't be solicited until June, but here's
something to motivate you to mark your calendars: Check out this
stunning artwork, reminiscent of Bruce Timm and Darwyn Cooke, from
Brian Churilla (with
greyscales by Eric Erbes):
I just hope Kevin manages to work plenty of thought balloons into the
story.
Video Game Reviews: AVENGERS/JLA #4
|
6
|
Concept: |
The
greatest superheroes from two universes team up to stop the destruction
of their worlds
|
Graphics: |
Easily
the high point of the game, although often cluttered and confusing
|
Sound: |
Voice
acting is often stilted and needlessly expository
|
Playability: |
Because
the developers tried to cram so much in, the framerate often slows to a
crawl as the system tries to process everything
|
Entertainment: |
Your
basic
melee brawler; nothing terribly original or exciting
|
Replay: |
Low
(You may slog through the game again just to look at the detailed
graphics, but you won't actually be playing this again, trust me)
|
|
|
It seemed like the most natural idea in gaming history: Combine
the Avengers and the JLA -- two of the most popular superhero
franchises -- into one ultimate game. Unfortunately, as
seems to happen with most "Big Event" games, expectations far outpaced
execution.
Things
got off to a promising start. Busiek and Perez, two of the most
popular superhero
developers
in the biz, were hired to bring Avengers/JLA to consoles
everywhere. Early screenshots and demos looked promising.
And after a period of relatively few crossovers, the industry seemed
due for a good universe-meets-universe team-up.
I wish
I could say that Avengers/JLA fulfills that need, but I
can't. If
you really want some mindless superhero fun, you're better off digging
out your old games and playing those. Sure, many of those games
are simple and crude by today's gaming standards, but at least they're
fun. Avengers/JLA
is an unplayable mess that collapses under the weight of its own
ambitions.
I suppose gaming fans should have been worried when the developers
announced that they would be cramming in every single character who
ever appeared on the Avengers or JLA rosters. Most fans were
probably too excited by the thought that their favorite character
wouldn't be left out, though, so they failed to consider the
implications of the "pack 'em all in" approach. Gameplay
and storyline are sacrificed in an
effort to spotlight every character.
In order to ensure each and every character gets some screentime, the
developers adopted two main approaches: First, they've made the
graphics extremely tiny and detailed (no large polygons here!); and,
second, they've employed a "Chronal Instability" engine that can
randomly alternate costumes (see below for a sample of two varied looks
Green Lantern and Atom undergo) as well as entire characters.
Both of these devices lead to problems, however. The small
graphics often result in a cluttered screen, making it extremely
difficult to navigate. And the "Chronal
Instability" waves seem like fun at first, but the trick gets old
fast. Yeah, it's fun to see characters cycling through their
various looks, but it gets annoying when whole characters are swapped
in and out seemingly at random. (Why is Aquaman replaced with
Green Arrow?) Even when a character appears to stay the same, the
results are often disappointing. For example, in one level,
Batman is arbitrarily depowered, just so that Batroc (the thug at that
stage) can pose a threat for the Caped Crusader.
|
"Let's Do The Time Warp Again!" |
At first it appeared that Avengers/JLA
would be either a platformer (collect all the artifacts!) or fighter
(I've always wondered if Superman could beat up Thor), but in the end
it's a simple melee brawler: In order to save the universe, you
have to battle
through wave after wave of increasingly powerful
villains until you reach the Big
Boss himself - Krona!
The developers have planted plenty of rewards along the way in an
effort to keep the game entertaining, but, as noted earlier, the
desirability of these bonuses in undermined by making them so
random. Players are unable to save costumes or characters, so
they're often gone as soon as they were unlocked. There are also
problems with the consistency of power levels: At the very end,
it's possible to destroy Krona's big cosmic
doohickey sphere thing with an arrow. I don't know if this is a
bug in the game, or if one of the developers just had an overly
sentimental soft spot for archers.
|
This is the Final Boss?
|
There
are some bright touches that save this game from being a total failure,
though. Many of the power-ups are quite creative. (One of
my favorites involved Superman getting a boost from the Vision's solar
energy eyebeams, thus counteracting the Kryptonite
radiation blasts of Radioactive Man.) And characters can use
other characters' weapons in interesting combos: Superman is
nearly unstoppable with Captain America's shield and Thor's magic
Uru hammer, for example. (I was disappointed that I couldn't get Captain
America to pick up Green Lantern's power ring. Imagine what Cap
could have done with that ring and his willpower!)
Several of the cut scenes between the repetitive battles are also
worthwhile. An extended sequence in the League's Watchtower is
particularly nice, with many good moments between the various
characters, but, alas, it's over much too quickly.
In the end, playing Avengers/JLA is about as satisfying as watching a
flashy demo
for an upcoming game. Yeah, the graphics can be
captivating; the many different characters and levels are frequently
amusing (Ooo, Galactus-World!); certain cut scenes may even be
extremely well-crafted and clever. But in the end the overall
package lacks a compelling, engaging storyline to pull everything
together. Bottom line? Save your money by passing on this
over-rendered spectacle and pull out a classic game instead.
The graphics may be simpler, but the gameplay will probably be much
stronger. |
Street Angel Watch
A
six-page
preview of Street Angel #2 is up. The issue
comes out in June and is available for pre-order in the current issue
of
Previews. Meanwhile, the
Pittsburgh
Post-Gazette features a nice write-up of the first issue ("
Street
Angel is a gorgeously illustrated black-and-white comic that
celebrates outlandish martial arts derring-do even as it pays puckish
tribute to the urban skateboarding aesthetic").
CrossGen Goes Direct-to-Video?
In a thread over on
Broken
Frontier, the mysterious poster known as Broken Shakespeare (whom
you might remember from rumors such as
this)
claims to have the scoop on CrossGen's new investors (you know, the
ones who
had
a problem with American Power):
Well, apparently Crossgen does
have new investors. They have received money from a company called:
Dee Gee Entertainment
Chicago, IL
Apparently the deal is this, Dee Gee gets $300,000 plus interest from
the proceeds of Route 666, Ruse, and Sojourn. They also get a security
interest in the copyrights and trademarks for Ruse and Sojourn, and in
anything that derives from Ruse and Sojourn.
The deal was sealed back in January, so CG has had the money for
months. It isn't like they just got new cash. So no, they won't be
paying back the freelancers with it, or they already would have.
Now, at this point you should be asking yourself, what kind of nut
gives CG a loan (probably for $300,000) and in return wants $300,000 +
interest in proceeds from Route 666, Ruse, and Sojourn? Ruse and Route
666 aren't being published, so what revenue?
Here is where it gets interesting. If this is the same Dee Gee
Entertainment that I am familiar with, they produce relatively low
budget movies. So going out on a limb, I'd say they plan on producing
low budget films of Ruse and Sojourn (thus the interest in all things
deriving from those two), and perhaps a Route 666 film if the other two
do well.
So far they have films like Ricochet River, Hostile Intent, Simple
Justice, The Wedding Planner (hey, I'd consider this a real movie!),
and currently, The Yank. You can find more info on all these films at
www.IMDB.com .
So I guess the ladies of Dee Gee weren't too happy about American Power
and made sure CG pulled the plug. So obviously they have some control
over the company that they also purchased with their money.
If true, this would be pretty funny. I'm trying to imagine who
they'd cast as Arwyn in the low-budget version of
Sojourn.
Bulk Reviews: Demo #1-5
Intro: As part of AiT/Planet Lar's
5-Year
Anniversary Celebration slash Blogger
Outreach
Program,
Larry Young
was kind enough to send me a package of comics to review, including the
first four issues of
Demo. (If you'd like to review
AiT/Planet
Lar's comics on your blog/site, see
the
March 28th entry on the AiT blog.) Expect additional
AiT/Planet Lar reviews sometime in the future, but for now let's focus
on
Demo. (Warning: Possible SPOILERS ahoy.)
#1:
"NYC" [
SEP03 1995]
First of all, that cover is great. It's eye-catching and it
immediately establishes the story's theme of feeling different from
everyone else. (It also reminds me of
this
cover, but that probably says more about my skewed associations
than anything else.) In a period where many covers from the Big
Two comic publishers are generic and unrelated to the story, having a
striking, distinctive cover is a welcome change.
The story itself is extremely simple: Two teenagers run away from
home, hoping to find in the big city the freedom they lacked in their
restrictive suburban environment. But within that simple
structure, writer Brian Wood and artist Becky Cloonan manage to craft
compelling characters that we care about. Marie and Mike are
believable, as is their relationship together. In fact, even the
most unrealistic element of the story is believable, and not just
because the characters aren't wearing spandex.
The high-concept of
Demo, in case you haven't heard it
before, is
regular people with superpowers rather than superheroes. (Sounds
a lot like DC's recent "Focus" line, but AiT beat DC out of the gate by
a couple months.) The superpower in issue #1 is Marie's
telekinesis. Marie doesn't have her powers under control at all
(no Professor X to teach her how to use her powers here), so she's kept
heavily medicated by her mother and doctors, who have no idea what's
wrong with her. Marie, however, doesn't like feeling like "some
semi-wanted drugged-up loser psycho freak," so she's been working on
controlling her telekinesis without the meds. Her goal is to
live free, without the haze of drugs clouding her experience.
An obvious parallel for Marie's situation is the ever-increasing
tendency nowadays to treat children who deviate from some desired norm
pharmaceutically. But aside from this specific social commentary,
I also saw a broader application of Marie's tale: The scene where
Marie begged Mike to trust her even when she lost her mind made me
think of the trust involved in any intimate relationship. When we
let our guard down and get close to someone, there's always that fear
that we'll scare the other person away by getting a little crazy, by
losing control of our carefully constructed persona. Will the
other person be willing to stick it out through the rough spots, or
will he or she lose interest if things start to require a little
work?
The only weak point of the story is the beginning, which, because of
the story's structure, is really the ending. We see Marie and
Mike in New York for three pages while the rest of the book takes place
a year
earlier. During this flashback, we witness the full extent of
Marie's powers, as does Mike. So it doesn't ring true in the
opening scene when Marie
asks Mike, "Hey, you ever get that weird feeling that you're different
somehow?" Uh, Marie, Mike has seen you use your powers. He
already knows that you have "an ability or physical trait of some kind
that sets you apart" so it's a little odd for you to address him like
you're on a first date or something.
#2: "Emmy" [
OCT03 2016]
The superpower in this issue will be familiar to readers of
Preacher.
Emmy is a young woman with the ability to make others do whatever she
commands. These days, however, Emmy doesn't say much of anything
out
of fear that something bad will happen. Years ago Emmy said
something she didn't mean and now her mom is a vegetable. (What
could Emmy accidentally blurt out that would reduce her mom to a
vegetable? It's a small point, but it nagged at me throughout the
story.) So now Emmy works at a local gas station and cares for
her mother, all in silence. That silence is broken, however, when
a stranger upsets Emmy one day.
God, I'm such a comic book geek. At one point while I was reading
this, my brain actually said, "Hey, this Emmy is kind of like Black
Bolt! Both characters have voices which contain such power they
must remain eternally vigilant, lest they say something at the wrong
moment and wreck untold havoc upon humanity!" Apparently my brain
didn't notice the many differences between Emmy and Black Bolt, chief
among them the fact that Emmy is a sympathetic, well-developed
character and Black Bolt is just a cool costume designed by Jack Kirby.
Geek moment aside, I did like the way the story expressed the idea that
Words Have Power: Not only Emmy's words, but also the words of
the young man who verbally harasses Emmy. His words hurt Emmy
and cause her long-buried anger to come exploding out. Could even
Black Bolt withstand such anger? I think not.
#3: "Bad Blood" [
NOV03 1967]
I can't mention this issue's superpower because doing so would spoil
the story's ending. That doesn't leave me with too much to
discuss, since this whole issue is essentially one long conversation
between two characters in a car. To their credit, though, Wood
and Cloonan make the conversation engaging despite the static
setting. Also, Wood and Cloonan get major points for actually
surprising me with the ending, and for doing so while still playing
fair with the reader.
#4: "Stand Strong" [
DEC03 2041]
You can probably guess this issue's superpower from the title. I
suppose it's only inevitable that everyone in comics is fascinated with
the idea of super-strength. Whether that's a result of some
intrinsic aspect of human psychology or just a historical accident
stemming from the fact that Superman is the granddaddy of all comic
book superheroes I really can't say. But I do know that when
you're playing superpowers, everyone has to try their hand at
super-strength.
To be honest, this issue is the one that grabbed me the least.
It's not a bad story by any means, but it feels very familiar.
It reads a great deal like something Garth Ennis would write
(especially
given the prominence of bars in the story). Still, there's always
a certain amount of satisfaction in reading a story where a character
stands up for himself, so the story succeeds on that level at least.
Anecdotal Interlude: After finishing the first four
issues, I
wanted more
Demo. As luck would have it, the fifth
issue came out
just two weeks ago. I went to a shop near work on "New Comics
Day"
but they were already out of #5. The only
Demo they
had in the
store were a couple issues of #2. Over the weekend, I went to a
second comic shop and managed to grab the last copy of #5.
(Again, there were still a couple copies of #2 on the shelves. I
was wondering why this was until Google reminded me that
Demo
#2 was overshipped by half.)
Meanwhile, over in the Marvel section there were stacks and stacks of
the first four issues of
Ultimate Fantastic Four.
Insert standard rant about the problems of the Direct Market here.
#5: "Girl You Want" [
JAN04 2043]
This is probably my favorite issue of
Demo so far, even
though it's the
one I had the most problems with. The main character Kate's
powers are a bit odd: Her physical appearance changes based on
how the person viewing her perceives her. So, for example, when
Kate bumps into a guy who only knows her as someone who works in the
library stacks, Kate's outward appearance is transformed into an
appropriately "nerdy library girl." It's a neat idea (it reminds
me of a series of self-portraits I did in high school depicting how I
thought others saw me) but the mechanics of the power are a bit
wonky. In the opening scene, Kate is at a crowded party.
There's a hilarious four-panel sequence where her appearance changes as
she crosses the room. But if you think about the concept too
much, it doesn't hold up: What happens when Kate is viewed
simultaneously by different people with conflicting interpretations of
who she is? Does she turn into
Ultra the Multi-Alien?
And even if a transformation that grotesque never occurred, wouldn't
people be unnerved by a woman whose appearance kept fluctuating from
one moment to the next?
Ignoring these literal-minded quibbles with Kate's powers, I really
enjoyed
the way Wood applied the concept in service of the story.
Everyone can probably sympathize with the experience of being judged
based on one small aspect of one's character, so Kate is an immediately
identifiable character. Interestingly, though, Wood doesn't
simply stick with the one-note characterization of Kate as a victim of
others' prejudices. When Kate meets someone who sees her for
herself, Kate immediately assumes that person is perfect for her.
Rather than withholding judgment until she gets to know the individual
better, Kate projects her wishes and desires onto this stranger.
At the end of the story, Kate learns something about the object of her
infatuation that crushes her dreams. I won't give away what that
revelation is (I'm not even sure why the particular revelation was so
devastating to Kate, but, then again, I don't exactly have a firsthand
familiarity with stalker psychology), but it causes Kate's illusions to
come crashing down, perhaps only because fantasy is finally confronted
with reality. In a brilliant touch, Kate is surrounded by people
staring at
her when her fantasy is shattered. Picking up her pocket mirror, Kate
looks into it and, seeing
her normal appearance, says: "Good job, Kate. You blew it,
stupid. Everyone thinks so." I don't think I've ever seen
the concept of self-loathing depicted so effectively, and it wouldn't
have been possible without the device of the superpower. (This
scene also made me think of a possible "No-Prize" explanation for
Kate's
powers: Perhaps it's not other people's perceptions that alter
Kate's appearance, but Kate's
beliefs about how others perceive
her. At that low moment, Kate believes that everyone sees what a
failure she really is, so she maintains her true features. It
doesn't explain everything, but I like this interpretation of her
powers.)
The Art: I've put off commenting on Becky Cloonan's art
til now mainly because I worried that simply saying "Wow! Great
art!" over and over again would grow old fast. Cloonan's art is a
wonderful fit for
Demo: Not only is she adept at
drawing
characters--their
expressions, their body language, their personalities--but she's also
able to adapt her style subtly for different stories. For
example, in issue #4, Cloonan uses a thicker, heavier
line to reinforce the concept of strength.
This isn't to say that Cloonan's art is perfect. There are a
couple times where Cloonan's loose art obscures an important story
point, such as in #2: A man throws a crumpled wad at Emmy and
she picks it up. It wasn't until I read the script samples at the
back of the book that I realized the wad was supposed to be a twenty
dollar bill. When I first read the sequence, I thought
perhaps the men were throwing trash on the ground, knowing that Emmy
would be responsible for cleaning it up. (Even knowing what the
wad is, I still can't make out anything that distinguishes it as a
twenty.) And I can't look at the cover of issue #5 without
wishing that Cloonan had used a straight edge to draw the medicine
cabinet.
Still, despite some rough spots, Cloonan's art is a huge part of
Demo's
appeal. I've already mentioned her ability with facial
expressions, but this is really one of the strongest aspects of her art
in my opinion. Cloonan is able to convey a great deal of
narrative information through deceptively simple expressions. In
this panel from issue #1, for example, I can really feel Mike's sadness
mixed with concern for Marie:
Not many artists could pull off rendering that expression in such a
stripped-down, essential fashion without losing some of the impact of
the scene, but Cloonan nails it. I'm sure there are some readers
who would be put off by what they consider "cartoony" art, but I find
it all the more impressive that Cloonan can convey all the information
she does in such a streamlined style. In this respect, Cloonan's
art reminds me of manga: Both focus on telling the story as
efficiently as possible without getting bogged down in distracting,
over-rendered details. (The manga influence in Cloonan's art is
especially pronounced in issue #2, right down to the grey tones).
The Format: For many comic fans,
Demo may be
best known
as "that AiT/Planet Lar comic that isn't an OGN." Yes,
Demo
is
being published as a monthly comic in the single pamphlet format.
Yes, AiT/Planet Lar is primarily known for publishing original graphic
novels. Yes, Larry Young and Brian Wood have said that
Demo
may
not be collected as a TPB, much to the chagrin of those who prefer to
wait for the trade. (As far as I know, however, neither Wood nor
Young has ever said that
Demo will
never be
collected in a
trade; they've only said that there's no
guarantee it will be
collected.)
Speaking as someone who frequently waits for the trade, I think this is
one of those rare series where the monthly issues are more than just a
compromise along the way to an inevitable collection. First,
these stories are truly standalone, so there's really no need to see
them collected between two covers. Wood and Cloonan are not
constructing a
Demo-verse for their characters to play
in. You're
not going to see Marie and Emmy fight and/or team up in the final
issue. (In his
Demo review,
Graeme
McMillan suggested that if
Demo is ever
collected, the stories should be printed in a different order to
emphasize their independence from one another, an idea I really like.)
Second, in a nice reversal of the usual singles vs. collection
relationship, the individual issues are where the extras are:
Script samples, sketches, thumbnails, letters pages -- a lot of the
stuff you'd usually expect to find in the TPB is included in the
singles. As Wood put it in his notes for issue #1:
I am inverting the normal "extras in the trade
paperback" method, to give the people to strive to get these monthly
issues a little bonus. If there is a collected edition of Demo,
it won't include these extras.
I think this is a good way to encourage customers to buy individual
issues: Make the singles worthwhile in their own right.
It's especially nice when the publisher is upfront with consumers about
information that could influence their purchasing decisions like this.
Finally, the singles are solid, sturdy objects. As someone who
had taken to using the term 'floppies' to describe monthly comics, I
really appreciate the sheer durability of these comics. That may
sound like an odd thing to praise a comic for, but one of the things
that had really started to bother me about "regular" comics was how
flimsy most of them are.
Demo, on the other hand,
is printed on a
nice, heavy paper stock. As a result, I can treat issues of
Demo
like normal reading material. You have no idea how liberating it
is for me to toss around a comic without worrying about ruining it.
The Future: As of this writing, there are still seven more
issues of
Demo to come out. Based on the strength
of the first
five issues, I've added
Demo to my pull list as of
#7. I
originally missed ordering #6 ("What You Wish For" [
FEB04 2047])
when
it was solicited in the February
Previews, but AiT makes
it easy to
order any back issue of the series: Just give your retailer the
order code for the issue you're interested in. If you have a good
retailer, it should be just that simple. (I've listed the order
codes for
each issue in brackets next to the title.)
The Payoff: Finally, if you've made it this far and you're
interested in sampling
Demo, I have an extra copy to send
one lucky
reader. Last week Larry Young sent me a copy of
Demo
#5, but I'd
already managed to find a copy on my own. So I figured,
Why
not share the Demo love? I'll mail out a copy
of
Demo #5 to
the first person to post in the comments thread below. (Generous
offer good for U.S. residents only. Sorry.)
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